AI Research Radar
Curated research papers from top AI labs and conferences with accessible summaries.
SafeDriveVLA: Navigation-Conditioned World Model Dreaming for Conflict-Aware End-to-End Autonomous Driving
Vision-Language-Action (VLA) models are gaining attention in autonomous driving, inheriting commonsense priors from large language models (LLMs) and widening the navigation interface from a fixed command set to free-form natural-language instructions. However, this open-ended interface exposes a new vulnerability surface: an inattentive driver may issue instructions that are unsafe given the curre
CommerceGen-Studio: An End-to-End Framework for Commercial-Grade Main-Image Generation
We present CommerceGen-Studio, an end-to-end framework for generating commercial-grade main images for e-commerce Stock Keeping Units (SKUs). Our framework is organized along a three-stage pipeline of information extraction, semantic rewriting, and multi-condition generation: Prompt-Eval-Refine-Loop Agent (PERL-Agent) distills heterogeneous SKU metadata into concise selling-point text lists throug
Co-Evolving Acting and Forecasting for Language Agents
Training language agents is bottlenecked by the high cost of long-horizon rollouts, yet standard agentic reinforcement learning (RL) learns only from a terminal scalar reward, leaving the supervision in intermediate steps largely unused. Prior work exploits this supervision through value targets that estimate per-step success probabilities or observation targets that fit environment response. Both
Price of Anarchy of First-Price Auctions in Agentic Markets
An agentic market is a decentralized serving-time market where AI agents bid to claim each user prompt. An agent's bid is based on its expected value for the prompt, which is the expectation of the reward for its response minus its inference costs. First-price auctions (FPAs), in which the highest bidder pays its bid and receives the prompt, are a natural way to allocate prompts in such a market,
Player-1: Learning to Play from Synthetic Experience
Computer-use agents have demonstrated strong capabilities in interpreting screens and executing keyboard and mouse actions. However, games, with their visually rich worlds and diverse mechanics, remain challenging and offer a demanding next step toward general digital control. Current game-agent learning pipelines often rely on large-scale demonstrations with limited coverage of dynamic game state
Creating SquashFS Images to Support HPC and AI Datasets
HPC users often download datasets on HPC systems for analysis and processing. When these datasets are comprised of hundreds of thousands (or more) of small files, accessing them in parallel can put a tremendous burden on the metadata servers of central parallel file systems. If the dataset is read-only, an effective solution is to compress the dataset into a SquashFS image. There are, however, a n
One Task, Many Interfaces: Simple Cross-Interface Consistency Training Improves LLM Agent Robustness
Post-training binds the competence of an LLM agent to the interface it was trained on. Semantics-preserving perturbations of that interface, such as renaming an action or changing the notation, leave the underlying task unchanged yet make the agent worse at it. Scoring each sample independently means interface randomization only broadens this dependence from a single interface to the training inte
Beyond LLM Judge: Mechanical Verification for Agentic Autoformalization
We introduce a novel method for verifying Lean formalizations that goes beyond LLM-judged faithfulness. Unlike most verification methods, which rely on LLMs or trained models, our method combines LLM-based semantic review with mechanical numerical and vacuity checks, providing checkable feedback and detecting errors missed by LLM judges. We apply this method, along with our Extract-Verify-Proof au
Any Time, Any Space: A World-State-Centric Framework for Agentic Video Generation
Long-form agentic video generation must turn a screenplay into shots that remain spatially and temporally consistent across nonconsecutive requests. Passing prompts or recent frames between shots does not provide a shared spatial frame for revisiting a scene or a time-indexed record for replaying an earlier event. We present Any Time, Any Space (ATAS), which compiles a screenplay into shot request
Scaling Discovery Requires Forgetting
Automated research with LLM agents has shown promising results in various domains. Through iterative refinement and scored verifiers, LLM agents are capable of discovering new ideas. There are different ways to scale automated research: let one agent iterate for longer, run several agents in parallel, or further let the parallel agents communicate and build on one another's candidates. However, we
PhySGA: A Physics-Space Grounded Agentic Framework for Generalizable and Interactive 3D Composition
3D object composition is pivotal to digital content creation and robot simulation, while also serving as a critical testbed for physical intelligence in foundation models. Previous methods either leverage large language models to directly predict object coordinates, or utilize generative diffusion priors to synthesize composite images for visual alignment, both of which rely on static priors in di
PerSo: Investigating Facets of LLMs' Social Intelligence in Real-World Persuasion Scenarios
Understanding the social intelligence of large language models (LLMs) is increasingly important for applications involving human-AI interaction and multi-agent environments. Social intelligence comprises two aspects: cognitive intelligence, the ability to infer others' mental states, and behavioral intelligence, the ability to select appropriate social actions based on these inferences to achieve